Unification Main Loop
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Revision as of 07:03, 26 February 2008 by SteveBaker (Talk | contribs) (New page: The Unification main loop simply causes all of the game subsystems to update themselves: while ( 1 ) { updateClock () ; updateEvents () ; updateObjects ...)
The Unification main loop simply causes all of the game subsystems to update themselves:
while ( 1 ) { updateClock () ; updateEvents () ; updateObjects ( eventHandler ) ; updateCamera () ; updateDatabase () ; updateSky () ; updateParticles () ; updateGraphics () ; updateScreen () ; }