Unification Main Loop

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Revision as of 07:03, 26 February 2008 by SteveBaker (Talk | contribs) (New page: The Unification main loop simply causes all of the game subsystems to update themselves: while ( 1 ) { updateClock () ; updateEvents () ; updateObjects ...)

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The Unification main loop simply causes all of the game subsystems to update themselves:

 while ( 1 )
 {
   updateClock         () ;
   updateEvents        () ;
   updateObjects       ( eventHandler ) ;
   updateCamera        () ;
   updateDatabase      () ;
   updateSky           () ;
   updateParticles     () ;
   updateGraphics      () ;
   updateScreen        () ;
 }