RSG: Communications
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Revision as of 14:52, 23 March 2010 by SteveBaker (Talk | contribs) (New page: If your robotic/scripted ships are nearby, you should be able to control them in realtime - but as they get further away, this should get harder and harder until scripting them is the onl...)
If your robotic/scripted ships are nearby, you should be able to control them in realtime - but as they get further away, this should get harder and harder until scripting them is the only way to drive them around.