RSG: No FTL travel
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Revision as of 15:36, 23 March 2010 by SteveBaker (Talk | contribs)
Because this is a Realistic space game, there is no faster-than-light travel. Because it's a 'persistent world' that people can join in and play at any time, this poses some interesting problems.
Here is what I propose:
There are two classes of people in the universe - and two classes of player to match:
- Mortals - Morts - normal people just like you and me - but with jetpacks and personal hovercraft.
- Immortals - I-morts - people who have been scanned into computers who could (in principle) live forever.