Revision history of "3D Math - Support Functions"

From Wikiid
Jump to: navigation, search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

  • (cur | prev) 22:09, 23 October 2007SteveBaker (Talk | contribs). . (1,693 bytes) (+1,693). . (New page: This algorithms described in this document rely on a set of simple geometry routines and structures: == Data types == struct Point { float x, y, z ; } ; typedef Point Vector ; s...)