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The game is played on a 6x6 grid with 'terrain' tiles stacked on every square. The 'board' is the inside of the box that the game comes in. Each player has six pieces: Two fish, two dragons and two samurai. Players take turns to play. To win, you must capture all of your opponents pieces.

Each turn:

Choose one of your pieces to play with. There are two basic things that every piece can do:

Digging means picking up a terrain tile from any square that is adjacent to the piece you are playing (orthogonally or diagonally) and placing it back onto any unoccupied adjacent square.
  • You may not place terrain onto squares that are occupied by another pieces.
  • You may not remove terrain from squares that contain an enemy piece.
  • It's OK to remove terrain from beneath friendly pieces.
The basic move is one square (either orthogonally or diagonally).
  • You may not climb up more than one vertical step as you move.
  • You can drop down as many vertical steps as needed.
  • If you are at least TWO steps higher than an adjacent enemy piece then you can move onto that square and capture it.
  • Otherwise, you can only move into vacant squares

A "Basic Move" is to either dig, then move...or...move, then dig.

The Samurai 
Can only perform a basic move.
The Fish 
Can perform a basic move - but can instead:
  • Dig, then move TWO squares - but only diagonally...or...
  • Move TWO squares, diagonally - then dig.
The Dragon 
Can perform a basic move - but can instead:
  • Dig twice - but not move.
  • Move twice - but not dig.
  • Move upwards by two vertical steps instead of one - but not dig.

Game Over

The game is over when one player has no pieces left or is unable to make a move.

A stalemate (draw) happens when neither player wishes to move - or if you each undo the other player's move three times in a row.