RSG: No FTL travel

From Wikiid
Revision as of 16:36, 23 March 2010 by SteveBaker (Talk | contribs)

Jump to: navigation, search

Because this is a Realistic space game, there is no faster-than-light travel. Because it's a 'persistent world' that people can join in and play at any time, this poses some interesting problems.

Here is what I propose:

There are two classes of people in the universe - and two classes of player to match:

Mortals - Morts - normal people just like you and me - but with jetpacks and personal hovercraft.
Immortals - I-morts - people who have been scanned into computers who could (in principle) live forever.