Difference between revisions of "Template:GameTools"

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(New page: <br> {| style="margin: 0.5em auto; clear: both;" class="toccolours" cellspacing=1 cellpadding=1 align="center" |align="center"|'''Wikiid Pages relating to gameTools''' (<...)
 
 
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: 3D Model file loading: '''''[[gameTools loadPLB|loadPLB]], [[gameTools PLB blender exporter|PLB exporter]]'''''
 
: 3D Model file loading: '''''[[gameTools loadPLB|loadPLB]], [[gameTools PLB blender exporter|PLB exporter]]'''''
 
: Physics: '''''[[gameTools Sabot|Sabot]], [[Physics - Bullet|Bullet]], [[gameTools - Use with Blender]], [[gameTools PLB blender exporter|PLB exporter]]'''''
 
: Physics: '''''[[gameTools Sabot|Sabot]], [[Physics - Bullet|Bullet]], [[gameTools - Use with Blender]], [[gameTools PLB blender exporter|PLB exporter]]'''''
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: Object management: '''''[[gameTools Object|Object]]'''''
 
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Latest revision as of 18:52, 3 January 2008


Wikiid Pages relating to gameTools (edit)
gameTools - Main page
gameTools - Support Tools :
plb_to_ac3d, mklevel, mktile, mktree, tiled, autogen_java, mk3dgallery
gameTools - File Formats :
title_screen.rgb, ultimate.xml, material.xml, decoration.xml, physics.xml
tiled.xml, tiled_autotiles.xml, Level files, Tile naming scheme, PLB files
gameTools - Source Code :
Game functions: gameCamera, gameClock, gameChecksum/gameHashTable, gameHTTP,
gameIsect, gameJoystick, gameParticleManager, gameScreen/gameMouse,
gameSky, gameStarter, gameStrokeFont, gameUtils
Material database: MatList/MatEntry
Tile map handling: TileObject/MapFlag/MapEntry/Map
Java Interfacing: JavaLink
Image file loading: liImage/liImageFactory
3D Model file loading: loadPLB, PLB exporter
Physics: Sabot, Bullet, gameTools - Use with Blender, PLB exporter
Object management: Object