GameTools - File Formats

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Revision as of 19:34, 23 October 2007 by SteveBaker (Talk | contribs) (New page: The games that use the gameTools suite require a number of support files - most of which are XML files. Note that all XML 'filenames' mentioned in the game can also be URL's. So rathe...)

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The games that use the gameTools suite require a number of support files - most of which are XML files.

Note that all XML 'filenames' mentioned in the game can also be URL's. So rather than putting 'mymodel.plb', you can use http://www.mywebsite.com/whatever/mymodel.plb instead.

The title_screen.rgb file 
The startup screen for the game.
The ultimate.xml file 
Which is the overall game description file.
The material.xml file 
Which controls how materials behave.
The decoration.xml file 
Which controls what decorations the 'mktile' program generates for automatically created terrain tiles.
The tiled.xml file 
Which controls what hand-built tiles the 'tiled' program allows you to choose from.
The tiled_autotiles.xml file 
Which controls what automatically built terrain tiles the 'tiled' program allows you to choose from.
Level files 
Which control the contents of each level in the game.
PLB files 
Which permit blender to be used for making models.
Tile naming 
How auto-generated terrain tiles are named.


Wikiid Pages relating to gameTools (edit)
gameTools - Main page
gameTools - Support Tools :
plb_to_ac3d, mklevel, mktile, mktree, tiled, autogen_java, mk3dgallery
gameTools - File Formats :
title_screen.rgb, ultimate.xml, material.xml, decoration.xml, physics.xml
tiled.xml, tiled_autotiles.xml, Level files, Tile naming scheme, PLB files
gameTools - Source Code :
Game functions: gameCamera, gameClock, gameChecksum/gameHashTable, gameHTTP,
gameIsect, gameJoystick, gameParticleManager, gameScreen/gameMouse,
gameSky, gameStarter, gameStrokeFont, gameUtils
Material database: MatList/MatEntry
Tile map handling: TileObject/MapFlag/MapEntry/Map
Java Interfacing: JavaLink
Image file loading: liImage/liImageFactory
3D Model file loading: loadPLB, PLB exporter
Physics: Sabot, Bullet, gameTools - Use with Blender, PLB exporter
Object management: Object


Wikiid Pages relating to Lemur of Lima (edit)
Lemur of Lima - Main page
Lemur of Lima - Controls
Lemur of Lima - Levels :
List of Levels, Level design, Screen shots, Models
Lemur of Lima - Java Plugins :
Java plugin API, Event handling, Flags, GameInterface API , Alphabetical Index
Lemur of Lima - Source Code Documentation :
Initialisation, Main Loop, gameTools