GameTools gameUtils
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Revision as of 20:44, 23 October 2007 by SteveBaker (Talk | contribs) (New page: Wrappers for 'stdio' stuff that the *nice* Mr Gates decided to make horribly non-standard under Windows: bool canAccess ( const char *fname ) ; bool chDir ( const char *dir ) ...)
Wrappers for 'stdio' stuff that the *nice* Mr Gates decided to make horribly non-standard under Windows:
bool canAccess ( const char *fname ) ; bool chDir ( const char *dir ) ; void secondSleep ( int s ) ; float gameRandom ( float min, float max )
- canAccess checks whether a file exists and can be read.
- chdir changes the current working directory.
- secondSleep puts the process into an idle state for the specified number of seconds.
- gameRandom returns floating point numbers within the specified range.
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Lemur of Lima - Main page |
Lemur of Lima - Controls |
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